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<blockquote data-quote="Rolando Lero" data-source="post: 1375351" data-attributes="member: 15908"><p>AKABARI, S.; MENHAJ, M. B.; NIKRAVESH, S. K. Fuzzy modeling of offensive </p><p>maneuvers in an air-to-air combat. In: REUSCH, B. (Ed.). Advances in soft </p><p>computing: computational intelligence, theory and applications. Heidelberg: </p><p>Springer, 2005. p. 171-184. </p><p>[2] BUSS, A. H.; SANCHEZ, P. J. Simple movement and detection in discrete event </p><p>simulation. In: WINTER SIMULATION CONFERENCE, 2005, Orlando. </p><p>Proceedings... Piscataway, NJ: Institute of Electrical and Electronics Engineers, 2005.</p><p>p. 992-1000.</p><p>[3] BUSS, A. Simkit. Monterey: Naval Postgraduate School, 2010. Available in:</p><p><<a href="http://diana.nps.edu/Simkit/>">http://diana.nps.edu/Simkit/></a>. Acesso em: 09/09/2011.</p><p>[4] DAVIDOVITZ, A.; SHINAR, J. Two-target game model of an air combat with fireand-forget all-aspect missiles. Journal of Optimization Theory and Applications, v. </p><p>63, n. 2, p. 133-165, 1989.</p><p>[5] DEMKIN, M. A.; TISHCHENKO, Y. E.; FEDUNOV, B. E. Basic onboard real-time </p><p>advisory system for a duel situation of distant air fight. Journal of Computer and </p><p>Systems Sciences International, v. 47, n. 4, p. 552-569, 2008.</p><p>[6] FU, M. C.; CHEN, C.-H.; SHI, L. Some topics for simulation optimization. In: </p><p>WINTER SIMULATION CONFERENCE, 2008, Miami. Proceedings… Piscataway, </p><p>NJ: Institute of Electrical and Electronics Engineers, 2008. p. 27-38</p><p>[7] HEINZE, C.; SMITH, B.; CROSS, M. Thinking quickly: agents for modeling air </p><p>warfare. In: ANTONIOU, G.; SLANEY, J. (Ed.). Advanced topics in artificial </p><p>intelligence. Berlin: Springer, 1998. p. 47-58.</p><p>[8] KARELAHTI, J., K. VIRTANEN, T. RAIVIO. Game Optimal Support Time of a </p><p>Medium Range Air-to-Air Missile. Journal of Guidance, Control, and Dynamics, v. </p><p>29, n. 5, p. 1061–1069, 2006.</p><p>[9] KARELAHTI, J.; VIRTANEN, K.; RAIVIO, T. Near optimal missile avoidance </p><p>trajectories via receding horizon control. Journal of Guidance, Control, and </p><p>Dynamics, v. 30, n. 5, p. 1287-1298, 2007.</p><p>[10] LAW, A. M.; KELTON, W. D. Simulation modeling and analysis. 3rd ed. Fairfield: </p><p>McGraw-Hill, 2000.</p><p>[11] LIN, Z. et al. Sequential maneuvering decisions based on multi-stage influence diagram </p><p>in air combat. Journal of Systems Engineering and Electronics, v. 18, n. 3, p. 551-</p><p>555, 2007.</p><p>[12] MUKAI, H. et al. Sequential linear-quadratic method for differential games with air </p><p>combat applications. Computational Optimization and Applications, v. 25, p. 193-</p><p>222, 2003.</p><p>[13] POROPUDAS, J.; VIRTANEN, K. Analyzing air combat simulation results with </p><p>dynamic Bayesian networks. In: WINTER SIMULATION CONFERENCE, 2007,</p><p>Washington. Proceedings... Piscataway, NJ: Institute of Electrical and Electronics </p><p>Engineers, 2007. p. 1370-1377.</p><p>[14] TRAN, C.; ABRAHAM, A.; JAIN, L. Adaptation of a Mamdani fuzzy inference system </p><p>using neuro-genetic approach for tactical air combat decision support system. In: </p><p>MCKAY, R.; SLANEY, J. (Ed.). AI 2002: advances in artificial intelligence. Berlin: </p><p>Springer, 2002. p. 672-680.</p><p>[15] VIEIRA JUNIOR, H.; KIENITZ, K. H.; BELDERRAIN, M. C. N. Discrete-valued, </p><p>stochastic-constrained simulation optimization with COMPASS. In: WINTER </p><p>SIMULATION CONFERENCE, 2011, Phoenix. Proceedings... Piscataway, NJ: </p><p>Institute of Electrical and Electronics Engineers, 2011. p. 4196-4205.</p><p>[16] VIRTANEN, K.; KARELAHTI, J.; RAIVIO, T. Modeling air combat by a moving</p><p>horizon influence diagram game. Journal of Guidance, Control, and Dynamics, v. 29, </p><p>n. 5, p. 1080-1091, 2006.</p></blockquote><p></p>
[QUOTE="Rolando Lero, post: 1375351, member: 15908"] AKABARI, S.; MENHAJ, M. B.; NIKRAVESH, S. K. Fuzzy modeling of offensive maneuvers in an air-to-air combat. In: REUSCH, B. (Ed.). Advances in soft computing: computational intelligence, theory and applications. Heidelberg: Springer, 2005. p. 171-184. [2] BUSS, A. H.; SANCHEZ, P. J. Simple movement and detection in discrete event simulation. In: WINTER SIMULATION CONFERENCE, 2005, Orlando. Proceedings... Piscataway, NJ: Institute of Electrical and Electronics Engineers, 2005. p. 992-1000. [3] BUSS, A. Simkit. Monterey: Naval Postgraduate School, 2010. Available in: <[url]http://diana.nps.edu/Simkit/>[/url]. Acesso em: 09/09/2011. [4] DAVIDOVITZ, A.; SHINAR, J. Two-target game model of an air combat with fireand-forget all-aspect missiles. Journal of Optimization Theory and Applications, v. 63, n. 2, p. 133-165, 1989. [5] DEMKIN, M. A.; TISHCHENKO, Y. E.; FEDUNOV, B. E. Basic onboard real-time advisory system for a duel situation of distant air fight. Journal of Computer and Systems Sciences International, v. 47, n. 4, p. 552-569, 2008. [6] FU, M. C.; CHEN, C.-H.; SHI, L. Some topics for simulation optimization. In: WINTER SIMULATION CONFERENCE, 2008, Miami. Proceedings… Piscataway, NJ: Institute of Electrical and Electronics Engineers, 2008. p. 27-38 [7] HEINZE, C.; SMITH, B.; CROSS, M. Thinking quickly: agents for modeling air warfare. In: ANTONIOU, G.; SLANEY, J. (Ed.). Advanced topics in artificial intelligence. Berlin: Springer, 1998. p. 47-58. [8] KARELAHTI, J., K. VIRTANEN, T. RAIVIO. Game Optimal Support Time of a Medium Range Air-to-Air Missile. Journal of Guidance, Control, and Dynamics, v. 29, n. 5, p. 1061–1069, 2006. [9] KARELAHTI, J.; VIRTANEN, K.; RAIVIO, T. Near optimal missile avoidance trajectories via receding horizon control. Journal of Guidance, Control, and Dynamics, v. 30, n. 5, p. 1287-1298, 2007. [10] LAW, A. M.; KELTON, W. D. Simulation modeling and analysis. 3rd ed. Fairfield: McGraw-Hill, 2000. [11] LIN, Z. et al. Sequential maneuvering decisions based on multi-stage influence diagram in air combat. Journal of Systems Engineering and Electronics, v. 18, n. 3, p. 551- 555, 2007. [12] MUKAI, H. et al. Sequential linear-quadratic method for differential games with air combat applications. Computational Optimization and Applications, v. 25, p. 193- 222, 2003. [13] POROPUDAS, J.; VIRTANEN, K. Analyzing air combat simulation results with dynamic Bayesian networks. In: WINTER SIMULATION CONFERENCE, 2007, Washington. Proceedings... Piscataway, NJ: Institute of Electrical and Electronics Engineers, 2007. p. 1370-1377. [14] TRAN, C.; ABRAHAM, A.; JAIN, L. Adaptation of a Mamdani fuzzy inference system using neuro-genetic approach for tactical air combat decision support system. In: MCKAY, R.; SLANEY, J. (Ed.). AI 2002: advances in artificial intelligence. Berlin: Springer, 2002. p. 672-680. [15] VIEIRA JUNIOR, H.; KIENITZ, K. H.; BELDERRAIN, M. C. N. Discrete-valued, stochastic-constrained simulation optimization with COMPASS. In: WINTER SIMULATION CONFERENCE, 2011, Phoenix. Proceedings... Piscataway, NJ: Institute of Electrical and Electronics Engineers, 2011. p. 4196-4205. [16] VIRTANEN, K.; KARELAHTI, J.; RAIVIO, T. Modeling air combat by a moving horizon influence diagram game. Journal of Guidance, Control, and Dynamics, v. 29, n. 5, p. 1080-1091, 2006. [/QUOTE]
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