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<blockquote data-quote="Delfin" data-source="post: 787995" data-attributes="member: 2582"><p><span style="font-family: 'Century Gothic'"><span style="font-size: 15px">QUIEN ES PAUL CASTLE Y QUE ES EL SISTEMA C.A.R.</span></span></p><p><span style="font-family: 'Century Gothic'">Tecnología en Entrenamiento para fuerzas de Seguridad</span></p><p></p><p><span style="font-family: 'Century Gothic'">El Instructor Paul Castle, Desde 1999 se especializa en la transferencia de técnicas y capacitación en USA, Reino Unido y Canadá. Desarrollando los manuales y sistemas, con las experiencias aunadas de muchos cursantes, de las distintas academias que recorre, especialmente en el área de la supervivencia de oficiales de policía. Cuando el sistema C.A.R. <strong>A</strong>ctive-<strong>D</strong>efense <strong>S</strong>ystem, es demostrado y explicado, entrenadores e instructores ven fácilmente los beneficios de éste sobre las tradicionales formas de tiro de combate o defensivo.</span></p><p></p><p><span style="font-family: 'Century Gothic'">La idea del creador del sistema, es tratar de acabar con las bajas en enfrentamientos armados que conlleva fatalmente a las muertes de oficiales de policía que caen cumpliendo su deber, y ayudar a reducir él numero de tiroteos innecesario que ocurren cada año, reduciendo el número de daños colaterales y víctimas inocentes.</span></p><p></p><p><span style="font-family: 'Century Gothic'">El sistema C.A.R. pone principal énfasis en seguridad de la vida del operador. Utiliza la experiencia de Castle y fue adoptado como standard para tiro con arma primaria y sistema de retención por muchas de las principales agencias. Ahora en Argentina, el personal de fuerzas de seguridad y de agencias publicas y privadas, tiene la oportunidad de aprender, evaluar, experimentar este novedoso sistema y sacar sus propias conclusiones. (se refiere al IV CONGRESO DE ARMAS Y TECNOLOGÍAS DE LA SEGURIDAD que se efectuó en Fines de 2005 / Marzo de 2006 en TACTICAL CENTER. Perfect Shooter de San Martín, Pcia. deBuenos Aires)</span></p><p></p><p><strong><span style="font-family: 'Century Gothic'">Sabre Inc.</span></strong><span style="font-family: 'Century Gothic'"> es una compañía de entrenamiento militar y de corrección para las fuerzas y cuerpos del estado, especializada en satisfacer las necesidades de las diversas agencias, departamentos e instituciones. El programa del curso está sujeto a cambios. Cada clase puede adaptarse a las necesidades individuales del alumno. Nuestra especialidad es el diseño e implementación de cursos específicos para satisfacer sus necesidades.</span></p><p></p><p><span style="font-family: 'Century Gothic'">Sabre Inc. emplea el concepto de <strong>Mobile Training Team</strong> (equipo de entrenamiento móvil). Con esto ofrecen la posibilidad de entrenar in situ al personal de departamentos pequeños. Este concepto proporciona al departamento el máximo ahorro en relación con los gastos de viajes y de alojamiento. El entrenamiento local evita que el personal tenga que ausentarse de su puesto durante el curso. En caso de emergencia, sus agentes estarán dispuestos para actuar de forma inmediata.</span></p><p></p><p></p><p><span style="font-family: 'Century Gothic'">Ver: <a href="http://www.armasyseguridad.com.ar/castle.htm">http://www.armasyseguridad.com.ar/castle.htm</a></span></p><p></p><p><span style="font-family: 'Century Gothic'">Ver: <a href="http://www.ibgcloseprotectionschool.com/sp_overview.asp">http://www.ibgcloseprotectionschool.com/sp_overview.asp</a></span></p><p></p><p><span style="font-family: 'Century Gothic'">- - - - - - - - - - - -</span></p><p></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Acabo de encontrar algo más sobre el CAR System (Center Axis Relock)</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">http://www.apbweb.com/cops-speak-i.htm</span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong><span style="font-size: 15px">Support For The C.A.R. System</span> </strong></span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><span style="font-size: 12px">Introduction </span></span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The Center Axis Relock or C.A.R. system, is a gun fighting technique, not a range application. </span><span style="font-family: 'Century Gothic'">It is built upon the natural abilities of the Human Body to function under severe stress, as in real world combat, and not just the stress of range training drills. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The C.A.R. system is relatively new police combat tool. And it is gaining acceptance throughout the police community in the US and Canada. It is POST approved in 22 States and is utilized by a variety of military units. It is not taught in the civilian sector. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The system was developed to increase the performance of Operators in the field. They need to be able to shoot with either hand, or from either side, and with short or long weapons. Common sense and sound tactics demand that. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><span style="font-size: 12px">Results of scientific research support its use.</span> </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>What is C.A.R.???</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">C.A.R. is a strong, comfortable, and flexible platform for action. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">It allows fast targeting and rapid fire bursts of shots with standard pistols. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">It can be used effectively in confined spaces and vehicles. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">It is applicable to team assault situations. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">It provides maximum weapon retention. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">It serves as an effective base for contact fighting. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The C.A.R. system utilizes two main positions or stances, as bases for action. </span></span></p><ul> <li data-xf-list-type="ul"><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">High position</span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Extended position</span></span></li> </ul><p></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>The High Position </strong></span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The first position is called the High position. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">It is used for working within confined spaces, from cover, and while moving. It is a very strong and flexible base for using both short and long weapons such as a handgun, baton, O.C. Spray, shotgun, sub-machine gun, and other weapons. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p style="text-align: center"><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><img src="http://www.tactical-life.com/online/wp-content/uploads/2009/08/miami3.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></span></p><p></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">In the High position, the operator is in a semi-bladed stance, weak side forward, and with the weapon held or cradled next to the chest. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The High position is achieved by blading towards the threat, while also drawing and bringing the gun up to the chest. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p style="text-align: center"><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><img src="http://www.tactical-life.com/online/wp-content/uploads/2009/08/miami4.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /> </span></p><p></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">When the gun is drawn, it should be directed to the threat for firing if needed. </span><span style="font-family: 'Century Gothic'">Also, as the gun is being brought up, the other hand should be moving to grasp and support it. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">This position, with elbows extended, makes up a natural cradle from which the gun can be fired if need be, with both hands or just the gun hand. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">It reduces the Operator's silhouette, employs a balanced and stable, yet flexible body stance, and works in harmony with gross muscle movements, gross motor skills, and our natural reactions to extreme stress, one of which, is to bring the arms and hands back to the body, not away from it. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">It sets up a circle of control and defense that makes it very difficult for an Aggressor to grab or take possession of the Operator's handgun, Baton, or O.C. Spray. </span><span style="font-family: 'Century Gothic'">That is true regardless of the Operator's shape, size, or gender. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The circle of control and defense is maintained by rotating towards a threat. </span><span style="font-family: 'Century Gothic'">And in a contact situation, strikes with the elbows and the gun can be made, or the gun can be fired. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p style="text-align: center"><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><img src="http://www.pointshooting.com/incar.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></span></p><p></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The position is comfortable and relaxed, does not pinch or restrict the Operator's breathing, can be used with full combat gear, and it can be maintained easily for extended periods of time. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Fine motor skills are not utilized or relied on, as they will be lost to most Operators in a close quarters life and death crisis situation. </span><span style="font-family: 'Century Gothic'">That is due to an increase in the heart rate, and the activation of the instinctive Fight or Flight response, both of which happen in such situations. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Also, the stability and ease of movement gained by using a bladed stance, along with keeping the gun at the operator's natural focal point, allows for fast acquisition of multiple targets. </span><span style="font-family: 'Century Gothic'">And the weak hand is up and ready for use in opening doors, clearing the way, and other tasks. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The thumbs can be placed anywhere, as long as their placement does not interfere with the workings of the gun. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p style="text-align: center"><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><img src="http://tacticaleducation.net/imagenes/docentes/paul-castle-02.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></span></p><p></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>The Extended Position</strong> </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The second C.A.R. position is called the Extended position. </span><span style="font-family: 'Century Gothic'">It is used for entry, combat, and assault. It also can be used effectively when seated inside a vehicle. It allows for high levels of accuracy, as well as rapid shooting while moving. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">In the Extended position, the gun is raised up naturally and held close to the Operators true focus point (normal reading distance). </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">This is an enhancement over stances that employ full arm extension, as doing that takes the sights out of the Operator's natural focus point. </span><span style="font-family: 'Century Gothic'">And even more so, if the Operator has glasses. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Also, the gun is canted inward to bring the sights in line with, and under the aiming eye (the eye closest to the target). </span><span style="font-family: 'Century Gothic'">Then if the sights are used, both they and the target will be in line and in focus for natural and accurate shooting. The other eye is used for peripheral vision and/or use with an optical device. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>Recoil Control</strong> </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">With C.A.R., recoil is reduced greatly. </span><span style="font-family: 'Century Gothic'">The reduction is achieved through the use of the two main stances, plus "locking" the muscles and bones of the arms. This is accomplished simply by canting the gun hand inward as stated above. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p style="text-align: center"><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><img src="http://www.tactical-life.com/online/wp-content/uploads/2009/08/miami4.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></span></p><p></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">That movement greatly enhances stability by changing the alignment and relationship of the muscles and bones in the gun hand arm. </span><span style="font-family: 'Century Gothic'">It is the same locking action that occurs naturally and automatically when we fully extended our arms. At full extension, the wrists and lower arms automatically rotate inward to lock. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">When the wrists are not rotated inward, as with isosceles or weaver like stances, the natural stability and control of the arms that results from the canting movement, is lost. </span><span style="font-family: 'Century Gothic'">Also, when the arms are held out straight, they will form long levers with the shoulder joints being their fulcrum points. As such, they can be pushed up easily by the upward action of recoil forces, and take the gun off target. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">With the use of either the High or Extended C.A.R. positions, the length of the "arm bars" are reduced by half. </span><span style="font-family: 'Century Gothic'">Also, stability is improved when the arms are held closer to the body. And when the gun hand wrist is canted, the bones and muscles in that arm will be naturally and effectively locked and stabilized. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The result will be a great reduction in recoil effects, and a reduction in target reacquisition time. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Also, as the gun is brought up to the Extended position, the gun hand elbow will automatically and mechanically swing out and up, which will further enhance control and stability. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>Sighting </strong></span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">With C.A.R., the target and the sights will be seen clearly and in focus. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Double vision problems, and sight and target focus problems that come with the use of face forward weaver or isosceles like stances, will not have to be dealt with and overcome. Also dominate eye problems will be eliminated. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">When we look at a target, such as a door knob and with both eyes open, both eyes will see it and focus on it. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">But each eye will see it from different angles due to their placement in the skull, and because of the construction and makeup of the eyes. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Our brain will then take the visual inputs from both eyes, and do the math to translate them into a color 3D picture for us. </span><span style="font-family: 'Century Gothic'">And it will also estimate the distance to the target. Nice. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Now, if you then place a gun between you and the target, double vision and focusing problems will pop up, and a dominant eye problem can occur. </span><span style="font-family: 'Century Gothic'">And those problems will/can cause accuracy problems. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">When you bring the gun up for aiming, both eyes will see the gun, but your brain will naturally use the inputs from only one eye, the dominant eye, to position the gun in line with that eye and the target. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">That's OK if you are right handed and right eyed, or if you are left handed and left eyed. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">However, if you are left eye dominant (and about 35% of people are), and right handed (about 90% of people are), your gun most likely will not end up being in line with your aimpoint. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Or if you are left handed (and 10% of people are), and right eyed (about 65% of people are), your gun most likely will not end up being in line with the aimpoint. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">In short, there are substantial numbers of people who are NOT right eyed and right handed, or left eyed and left handed. </span><span style="font-family: 'Century Gothic'">And "traditional shooting stances and techniques" do little to help them. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">One traditional technique used to assist the right handed, left eye dominant shooter, or vice versa, is to tell them to turn their head. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">As a point of info, tests have shown that when right-handed people who are right eye dominant, are asked to point at the center of a target with both eyes open, they perceive the center to be slightly to the right, and not the true center. That can cause the shooter, to fire off of COM. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>Seeing Double </strong></span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">When you bring the gun up between yourself and a target with both eyes open, both eyes will "see" the gun, and your brain will use the inputs from the dominant eye as mentioned above, to position the gun. </span><span style="font-family: 'Century Gothic'">You will then be left with two images of the gun to deal with. The left eye image and the right eye image. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Look at a door knob or a spot on a wall. </span><span style="font-family: 'Century Gothic'">If you point your finger at it, you will see two images of your finger. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The one on the left will be the image visualized from the inputs to your right eye, which looks out from the right side of your head and to the left to focus on the target. </span><span style="font-family: 'Century Gothic'">Vice versa for the image on the right. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">What you should see, is one image of your finger on the target, and another image of your finger a short distance off to one side. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">If you are right eyed and right handed, the left image is the one to use. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Now, if you change your focus from the target to your finger, you will see two images of the target. That's the way our vision works. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">In the days before guns, these things might have been of some interest, but of little consequence. </span><span style="font-family: 'Century Gothic'">That is not the case now. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Finally, our eyes can focus just on one thing at a time. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">For example, if you focus on the front sight, the rear sights and the target will be fuzzy, and if you focus on the target, the sights will be fuzzy, and if you focus on the rear sights, the front sight and the target will be fuzzy. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">If all of this is a bit confusing and also troubling, it should be. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Take a moment and think of a "traditionally trained" officer who is in a CQB situation. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">He or she will most likely be in bad light, with a heart rate that is going off the chart, suffering the affects of the Fight or Flight response, and on top of all of that, he or she will have to deal with the vision problems mentioned above, and come up an instant and workable solution to resolve the situation, or he or she may end up dead. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Not a comforting thought. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>The C.A.R. Remedy </strong></span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The C.A.R. system excels over more traditional methods and shooting styles, in that it does not favor one hand over the other, or one eye over the other. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">In a tactical situation or in and enclosed space like a car, you may need to shoot either to the left or to the right. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The C.A.R. system is equal to both sides, and uses our natural brain to body functions to enhance the shooters stance and aim. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">One's right or left handedness is not an issue. </span><span style="font-family: 'Century Gothic'">It should be noted that handedness is thought to be hardwired, so shooting with your dominant hand will be more natural. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Traditionally, squaring to a threat and facing it head on has been cited as being the natural confrontational stance and a rationale for using the isosceles or weaver, or a similar stance. </span><span style="font-family: 'Century Gothic'">But as noted above, those stances and their attendant shooting techniques, will not work well for significant numbers of people. And they bring with them double vision and focusing problems that an over stressed Operator/Officer must deal with at the worst time possible. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Those stances/techniques are both problematic and unnatural. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">And, based on the results of FOF training as accepted in various gun forums on the web, current thought is to move, or move and shoot, or you will be shot. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The C.A.R. system is excellent for use in move and shoot scenarios, including running and shooting. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">That clearly is not the case with isosceles/weaver like stances. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Now, there is the possibility of an Operator being hit in the side while wearing armor and being in a bladed stance. But if the armor is of the correct size, both sides will be double wrapped. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">And, it also is possible that an Operator could be shot in the leading shoulder. </span><span style="font-family: 'Century Gothic'">However, that is unlikely, and very unlikely if the Operator is moving. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">For example, at a range of 15 feet, if the front sight of a standard sized handgun is just 1/8th of an inch out of alignment with the rear sights, a target six inches in size (the average breadth of a head), will be missed. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Also, at the same range, if the front sight is just 1/4 of an inch out of alignment with the rear sights, a bullet will miss a 12 inch wide "bladed" target. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">But, if one is squared to a threat, their silhouette will be more than 12 inches across, and the same bullet will not miss. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">As to eye dominance, traditional sports shooting allows one to wear patches over the "weak eye" or to close the "off eye" or to wear shooting glasses with one altered or fogged lens. </span><span style="font-family: 'Century Gothic'">The idea is to force the unobstructed eye to be the dominant eye. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">That is OK on the range, but CQ Combat is an open eyed affair. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">And even if one was to close one eye, the pupil in the other eye will begin to dilate. </span><span style="font-family: 'Century Gothic'">That is due to the action of the autonomic nervous system, and there is nothing one can do to stop it. The body is just attempting to get more visual inputs to process into images. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The enlargement of the pupil can cause sighting problems. </span><span style="font-family: 'Century Gothic'">Also, depth perception can be a problem, and more so, if one needs to move and shoot, and/or work on unstable platforms such as grass, rubble, mud, or slippery surfaces. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">In CQB situations the levels of stress are extreme. </span><span style="font-family: 'Century Gothic'">We can list what happens to the heart rate, breathing, and muscle control abilities. Fine motor skills will be lost to use, chemicals in the brain will increase our pain thresholds, and adrenaline will increase our strength, etc., etc., etc. Our primitive survival instincts will come into play, and it will be Fight or Flight time. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The last thing we need then, is for the non-dominant eye to be closed. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">With the C.A.R. system and its bladed stance, both eyes remain open. Possible eye dominance problems are eliminated. And with both eyes open, you will keep your peripheral vision, and your pupils will be normally dilated </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The eye nearest to the threat will be used by the body to visualize and target the threat. </span><span style="font-family: 'Century Gothic'">And because vision inputs to the other eye will be limited or blocked out by your nose, you will clearly see the front and rear sights as well as the target, just as if you were shooting with one eye closed or with glasses that block or obscure vision. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">And double vision problems, and out of focus sighting problems will be moot. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Your bladed position and hand positioning will naturally aid in targeting the threat, and you will not have to take time to find the sights. </span><span style="font-family: 'Century Gothic'">They will be right in front of you. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">This natural alignment also assists Operators in conditions where they cannot see to correctly line up their shots. </span><span style="font-family: 'Century Gothic'">The rounds will go where they are looking. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">The following pictures show the High and Extended positions, how the C.A.R. system can be used from within a vehicle, and also serve as a base for contact fighting. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><a href="http://www.pointshooting.com/psvideo2.htm"><span style="color: windowtext">Follow this link to two very short videos of a test using P&S at a local range. </span></a></span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>Acknowledgments. </strong></span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">This article is an updated and expanded presentation of an earlier article written by the author, on the C.A.R. system of gunfighting. </span><span style="font-family: 'Century Gothic'">That article was developed from C.A.R. training manuals and videos. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">This presentation flows from the earlier article, and a recent paper by Paul Castle & George Whitfield which utilizes results and findings of six years of research by Professor Stanley Coren and CO-investigators Diane Halpen, Clare Porac, and Alan Searleman. Professor Stanley Coren is an international authority on sidedness, and Professor of Psychology at the university of British Columbia. </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Paul Castle, the originator of the C.A.R. system, has reviewed and approves of this presentation. </span><span style="font-family: 'Century Gothic'">Paul Castle's web site is <a href="http://www.sabretactical.com/"><span style="color: windowtext">www.sabretactical.com</span></a> </span></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><u>John Veit</u>, the author of this presentation, is an advocate of Point Shooting and has had a variety of articles on the subject published in police publications. </span><span style="font-family: 'Century Gothic'">His site is <a href="http://www.pointshooting.com/"><span style="color: windowtext">www.pointshooting.com</span></a>. Info on Point Shooting 24/7. </span> </span></p></blockquote><p></p>
[QUOTE="Delfin, post: 787995, member: 2582"] [FONT=Century Gothic][SIZE=4]QUIEN ES PAUL CASTLE Y QUE ES EL SISTEMA C.A.R.[/SIZE][/FONT] [FONT=Century Gothic]Tecnología en Entrenamiento para fuerzas de Seguridad[/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]El Instructor Paul Castle, Desde 1999 se especializa en la transferencia de técnicas y capacitación en USA, Reino Unido y Canadá. Desarrollando los manuales y sistemas, con las experiencias aunadas de muchos cursantes, de las distintas academias que recorre, especialmente en el área de la supervivencia de oficiales de policía. Cuando el sistema C.A.R. [B]A[/B]ctive-[B]D[/B]efense [B]S[/B]ystem, es demostrado y explicado, entrenadores e instructores ven fácilmente los beneficios de éste sobre las tradicionales formas de tiro de combate o defensivo.[/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]La idea del creador del sistema, es tratar de acabar con las bajas en enfrentamientos armados que conlleva fatalmente a las muertes de oficiales de policía que caen cumpliendo su deber, y ayudar a reducir él numero de tiroteos innecesario que ocurren cada año, reduciendo el número de daños colaterales y víctimas inocentes.[/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]El sistema C.A.R. pone principal énfasis en seguridad de la vida del operador. Utiliza la experiencia de Castle y fue adoptado como standard para tiro con arma primaria y sistema de retención por muchas de las principales agencias. Ahora en Argentina, el personal de fuerzas de seguridad y de agencias publicas y privadas, tiene la oportunidad de aprender, evaluar, experimentar este novedoso sistema y sacar sus propias conclusiones. (se refiere al IV CONGRESO DE ARMAS Y TECNOLOGÍAS DE LA SEGURIDAD que se efectuó en Fines de 2005 / Marzo de 2006 en TACTICAL CENTER. Perfect Shooter de San Martín, Pcia. deBuenos Aires)[/FONT] [FONT=Century Gothic] [/FONT] [B][FONT=Century Gothic]Sabre Inc.[/FONT][/B][FONT=Century Gothic] es una compañía de entrenamiento militar y de corrección para las fuerzas y cuerpos del estado, especializada en satisfacer las necesidades de las diversas agencias, departamentos e instituciones. El programa del curso está sujeto a cambios. Cada clase puede adaptarse a las necesidades individuales del alumno. Nuestra especialidad es el diseño e implementación de cursos específicos para satisfacer sus necesidades.[/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]Sabre Inc. emplea el concepto de [B]Mobile Training Team[/B] (equipo de entrenamiento móvil). Con esto ofrecen la posibilidad de entrenar in situ al personal de departamentos pequeños. Este concepto proporciona al departamento el máximo ahorro en relación con los gastos de viajes y de alojamiento. El entrenamiento local evita que el personal tenga que ausentarse de su puesto durante el curso. En caso de emergencia, sus agentes estarán dispuestos para actuar de forma inmediata.[/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic][/FONT] [FONT=Century Gothic]Ver: [url]http://www.armasyseguridad.com.ar/castle.htm[/url][/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]Ver: [URL]http://www.ibgcloseprotectionschool.com/sp_overview.asp[/URL][/FONT] [FONT=Century Gothic][/FONT] [FONT=Century Gothic]- - - - - - - - - - - -[/FONT] [FONT=Century Gothic][/FONT] [FONT=Century Gothic][FONT=Century Gothic]Acabo de encontrar algo más sobre el CAR System (Center Axis Relock)[/FONT] [FONT=Century Gothic]http://www.apbweb.com/cops-speak-i.htm[/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic][B][SIZE=4]Support For The C.A.R. System[/SIZE] [/B][/FONT][FONT=Century Gothic][/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic][SIZE=3]Introduction [/SIZE][/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]The Center Axis Relock or C.A.R. system, is a gun fighting technique, not a range application. [/FONT][FONT=Century Gothic]It is built upon the natural abilities of the Human Body to function under severe stress, as in real world combat, and not just the stress of range training drills. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]The C.A.R. system is relatively new police combat tool. And it is gaining acceptance throughout the police community in the US and Canada. It is POST approved in 22 States and is utilized by a variety of military units. It is not taught in the civilian sector. [/FONT] [FONT=Century Gothic]The system was developed to increase the performance of Operators in the field. They need to be able to shoot with either hand, or from either side, and with short or long weapons. Common sense and sound tactics demand that. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic][SIZE=3]Results of scientific research support its use.[/SIZE] [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic][B]What is C.A.R.???[/B][/FONT] [FONT=Century Gothic]C.A.R. is a strong, comfortable, and flexible platform for action. [/FONT] [FONT=Century Gothic]It allows fast targeting and rapid fire bursts of shots with standard pistols. [/FONT] [FONT=Century Gothic]It can be used effectively in confined spaces and vehicles. [/FONT] [FONT=Century Gothic]It is applicable to team assault situations. [/FONT] [FONT=Century Gothic]It provides maximum weapon retention. [/FONT] [FONT=Century Gothic]It serves as an effective base for contact fighting. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]The C.A.R. system utilizes two main positions or stances, as bases for action. [/FONT] [LIST] [*][FONT=Century Gothic]High position[/FONT] [*][FONT=Century Gothic]Extended position[/FONT] [/LIST][FONT=Century Gothic] [/FONT] [FONT=Century Gothic][B]The High Position [/B][/FONT] [FONT=Century Gothic][/FONT] [FONT=Century Gothic]The first position is called the High position. [/FONT] [FONT=Century Gothic]It is used for working within confined spaces, from cover, and while moving. It is a very strong and flexible base for using both short and long weapons such as a handgun, baton, O.C. Spray, shotgun, sub-machine gun, and other weapons. [/FONT] [FONT=Century Gothic][/FONT] [CENTER][FONT=Century Gothic][IMG]http://www.tactical-life.com/online/wp-content/uploads/2009/08/miami3.jpg[/IMG][/FONT][/CENTER] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]In the High position, the operator is in a semi-bladed stance, weak side forward, and with the weapon held or cradled next to the chest. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]The High position is achieved by blading towards the threat, while also drawing and bringing the gun up to the chest. [/FONT] [FONT=Century Gothic] [/FONT] [CENTER][FONT=Century Gothic][IMG]http://www.tactical-life.com/online/wp-content/uploads/2009/08/miami4.jpg[/IMG] [/FONT][/CENTER] [FONT=Century Gothic][/FONT] [FONT=Century Gothic]When the gun is drawn, it should be directed to the threat for firing if needed. [/FONT][FONT=Century Gothic]Also, as the gun is being brought up, the other hand should be moving to grasp and support it. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]This position, with elbows extended, makes up a natural cradle from which the gun can be fired if need be, with both hands or just the gun hand. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]It reduces the Operator's silhouette, employs a balanced and stable, yet flexible body stance, and works in harmony with gross muscle movements, gross motor skills, and our natural reactions to extreme stress, one of which, is to bring the arms and hands back to the body, not away from it. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]It sets up a circle of control and defense that makes it very difficult for an Aggressor to grab or take possession of the Operator's handgun, Baton, or O.C. Spray. [/FONT][FONT=Century Gothic]That is true regardless of the Operator's shape, size, or gender. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]The circle of control and defense is maintained by rotating towards a threat. [/FONT][FONT=Century Gothic]And in a contact situation, strikes with the elbows and the gun can be made, or the gun can be fired. [/FONT] [FONT=Century Gothic][/FONT] [CENTER][FONT=Century Gothic][IMG]http://www.pointshooting.com/incar.jpg[/IMG][/FONT][/CENTER] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]The position is comfortable and relaxed, does not pinch or restrict the Operator's breathing, can be used with full combat gear, and it can be maintained easily for extended periods of time. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]Fine motor skills are not utilized or relied on, as they will be lost to most Operators in a close quarters life and death crisis situation. [/FONT][FONT=Century Gothic]That is due to an increase in the heart rate, and the activation of the instinctive Fight or Flight response, both of which happen in such situations. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]Also, the stability and ease of movement gained by using a bladed stance, along with keeping the gun at the operator's natural focal point, allows for fast acquisition of multiple targets. [/FONT][FONT=Century Gothic]And the weak hand is up and ready for use in opening doors, clearing the way, and other tasks. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]The thumbs can be placed anywhere, as long as their placement does not interfere with the workings of the gun. [/FONT] [FONT=Century Gothic][/FONT] [CENTER][FONT=Century Gothic][IMG]http://tacticaleducation.net/imagenes/docentes/paul-castle-02.jpg[/IMG][/FONT][/CENTER] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic][B]The Extended Position[/B] [/FONT] [FONT=Century Gothic][/FONT] [FONT=Century Gothic]The second C.A.R. position is called the Extended position. [/FONT][FONT=Century Gothic]It is used for entry, combat, and assault. It also can be used effectively when seated inside a vehicle. It allows for high levels of accuracy, as well as rapid shooting while moving. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]In the Extended position, the gun is raised up naturally and held close to the Operators true focus point (normal reading distance). [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]This is an enhancement over stances that employ full arm extension, as doing that takes the sights out of the Operator's natural focus point. [/FONT][FONT=Century Gothic]And even more so, if the Operator has glasses. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]Also, the gun is canted inward to bring the sights in line with, and under the aiming eye (the eye closest to the target). [/FONT][FONT=Century Gothic]Then if the sights are used, both they and the target will be in line and in focus for natural and accurate shooting. The other eye is used for peripheral vision and/or use with an optical device. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic][B]Recoil Control[/B] [/FONT] [FONT=Century Gothic][/FONT] [FONT=Century Gothic]With C.A.R., recoil is reduced greatly. [/FONT][FONT=Century Gothic]The reduction is achieved through the use of the two main stances, plus "locking" the muscles and bones of the arms. This is accomplished simply by canting the gun hand inward as stated above. [/FONT] [FONT=Century Gothic][/FONT] [CENTER][FONT=Century Gothic][IMG]http://www.tactical-life.com/online/wp-content/uploads/2009/08/miami4.jpg[/IMG][/FONT][/CENTER] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]That movement greatly enhances stability by changing the alignment and relationship of the muscles and bones in the gun hand arm. [/FONT][FONT=Century Gothic]It is the same locking action that occurs naturally and automatically when we fully extended our arms. At full extension, the wrists and lower arms automatically rotate inward to lock. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]When the wrists are not rotated inward, as with isosceles or weaver like stances, the natural stability and control of the arms that results from the canting movement, is lost. [/FONT][FONT=Century Gothic]Also, when the arms are held out straight, they will form long levers with the shoulder joints being their fulcrum points. As such, they can be pushed up easily by the upward action of recoil forces, and take the gun off target. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]With the use of either the High or Extended C.A.R. positions, the length of the "arm bars" are reduced by half. [/FONT][FONT=Century Gothic]Also, stability is improved when the arms are held closer to the body. And when the gun hand wrist is canted, the bones and muscles in that arm will be naturally and effectively locked and stabilized. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]The result will be a great reduction in recoil effects, and a reduction in target reacquisition time. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]Also, as the gun is brought up to the Extended position, the gun hand elbow will automatically and mechanically swing out and up, which will further enhance control and stability. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic][/FONT] [FONT=Century Gothic][B]Sighting [/B][/FONT] [FONT=Century Gothic][/FONT] [FONT=Century Gothic]With C.A.R., the target and the sights will be seen clearly and in focus. [/FONT] [FONT=Century Gothic]Double vision problems, and sight and target focus problems that come with the use of face forward weaver or isosceles like stances, will not have to be dealt with and overcome. Also dominate eye problems will be eliminated. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]When we look at a target, such as a door knob and with both eyes open, both eyes will see it and focus on it. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]But each eye will see it from different angles due to their placement in the skull, and because of the construction and makeup of the eyes. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]Our brain will then take the visual inputs from both eyes, and do the math to translate them into a color 3D picture for us. [/FONT][FONT=Century Gothic]And it will also estimate the distance to the target. Nice. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]Now, if you then place a gun between you and the target, double vision and focusing problems will pop up, and a dominant eye problem can occur. [/FONT][FONT=Century Gothic]And those problems will/can cause accuracy problems. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]When you bring the gun up for aiming, both eyes will see the gun, but your brain will naturally use the inputs from only one eye, the dominant eye, to position the gun in line with that eye and the target. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]That's OK if you are right handed and right eyed, or if you are left handed and left eyed. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]However, if you are left eye dominant (and about 35% of people are), and right handed (about 90% of people are), your gun most likely will not end up being in line with your aimpoint. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]Or if you are left handed (and 10% of people are), and right eyed (about 65% of people are), your gun most likely will not end up being in line with the aimpoint. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]In short, there are substantial numbers of people who are NOT right eyed and right handed, or left eyed and left handed. [/FONT][FONT=Century Gothic]And "traditional shooting stances and techniques" do little to help them. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]One traditional technique used to assist the right handed, left eye dominant shooter, or vice versa, is to tell them to turn their head. [/FONT] [FONT=Century Gothic]As a point of info, tests have shown that when right-handed people who are right eye dominant, are asked to point at the center of a target with both eyes open, they perceive the center to be slightly to the right, and not the true center. That can cause the shooter, to fire off of COM. [/FONT] [FONT=Century Gothic][/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic][B]Seeing Double [/B][/FONT] [FONT=Century Gothic][/FONT] [FONT=Century Gothic]When you bring the gun up between yourself and a target with both eyes open, both eyes will "see" the gun, and your brain will use the inputs from the dominant eye as mentioned above, to position the gun. [/FONT][FONT=Century Gothic]You will then be left with two images of the gun to deal with. The left eye image and the right eye image. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]Look at a door knob or a spot on a wall. [/FONT][FONT=Century Gothic]If you point your finger at it, you will see two images of your finger. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]The one on the left will be the image visualized from the inputs to your right eye, which looks out from the right side of your head and to the left to focus on the target. [/FONT][FONT=Century Gothic]Vice versa for the image on the right. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]What you should see, is one image of your finger on the target, and another image of your finger a short distance off to one side. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]If you are right eyed and right handed, the left image is the one to use. [/FONT] [FONT=Century Gothic]Now, if you change your focus from the target to your finger, you will see two images of the target. That's the way our vision works. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]In the days before guns, these things might have been of some interest, but of little consequence. [/FONT][FONT=Century Gothic]That is not the case now. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]Finally, our eyes can focus just on one thing at a time. [/FONT] [FONT=Century Gothic]For example, if you focus on the front sight, the rear sights and the target will be fuzzy, and if you focus on the target, the sights will be fuzzy, and if you focus on the rear sights, the front sight and the target will be fuzzy. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]If all of this is a bit confusing and also troubling, it should be. [/FONT] [FONT=Century Gothic]Take a moment and think of a "traditionally trained" officer who is in a CQB situation. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]He or she will most likely be in bad light, with a heart rate that is going off the chart, suffering the affects of the Fight or Flight response, and on top of all of that, he or she will have to deal with the vision problems mentioned above, and come up an instant and workable solution to resolve the situation, or he or she may end up dead. [/FONT] [FONT=Century Gothic]Not a comforting thought. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic][/FONT] [FONT=Century Gothic][B]The C.A.R. Remedy [/B][/FONT] [FONT=Century Gothic][/FONT] [FONT=Century Gothic]The C.A.R. system excels over more traditional methods and shooting styles, in that it does not favor one hand over the other, or one eye over the other. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]In a tactical situation or in and enclosed space like a car, you may need to shoot either to the left or to the right. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]The C.A.R. system is equal to both sides, and uses our natural brain to body functions to enhance the shooters stance and aim. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]One's right or left handedness is not an issue. [/FONT][FONT=Century Gothic]It should be noted that handedness is thought to be hardwired, so shooting with your dominant hand will be more natural. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]Traditionally, squaring to a threat and facing it head on has been cited as being the natural confrontational stance and a rationale for using the isosceles or weaver, or a similar stance. [/FONT][FONT=Century Gothic]But as noted above, those stances and their attendant shooting techniques, will not work well for significant numbers of people. And they bring with them double vision and focusing problems that an over stressed Operator/Officer must deal with at the worst time possible. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]Those stances/techniques are both problematic and unnatural. [/FONT] [FONT=Century Gothic]And, based on the results of FOF training as accepted in various gun forums on the web, current thought is to move, or move and shoot, or you will be shot. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]The C.A.R. system is excellent for use in move and shoot scenarios, including running and shooting. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]That clearly is not the case with isosceles/weaver like stances. [/FONT] [FONT=Century Gothic]Now, there is the possibility of an Operator being hit in the side while wearing armor and being in a bladed stance. But if the armor is of the correct size, both sides will be double wrapped. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]And, it also is possible that an Operator could be shot in the leading shoulder. [/FONT][FONT=Century Gothic]However, that is unlikely, and very unlikely if the Operator is moving. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]For example, at a range of 15 feet, if the front sight of a standard sized handgun is just 1/8th of an inch out of alignment with the rear sights, a target six inches in size (the average breadth of a head), will be missed. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]Also, at the same range, if the front sight is just 1/4 of an inch out of alignment with the rear sights, a bullet will miss a 12 inch wide "bladed" target. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]But, if one is squared to a threat, their silhouette will be more than 12 inches across, and the same bullet will not miss. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]As to eye dominance, traditional sports shooting allows one to wear patches over the "weak eye" or to close the "off eye" or to wear shooting glasses with one altered or fogged lens. [/FONT][FONT=Century Gothic]The idea is to force the unobstructed eye to be the dominant eye. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]That is OK on the range, but CQ Combat is an open eyed affair. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]And even if one was to close one eye, the pupil in the other eye will begin to dilate. [/FONT][FONT=Century Gothic]That is due to the action of the autonomic nervous system, and there is nothing one can do to stop it. The body is just attempting to get more visual inputs to process into images. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]The enlargement of the pupil can cause sighting problems. [/FONT][FONT=Century Gothic]Also, depth perception can be a problem, and more so, if one needs to move and shoot, and/or work on unstable platforms such as grass, rubble, mud, or slippery surfaces. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]In CQB situations the levels of stress are extreme. [/FONT][FONT=Century Gothic]We can list what happens to the heart rate, breathing, and muscle control abilities. Fine motor skills will be lost to use, chemicals in the brain will increase our pain thresholds, and adrenaline will increase our strength, etc., etc., etc. Our primitive survival instincts will come into play, and it will be Fight or Flight time. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]The last thing we need then, is for the non-dominant eye to be closed. [/FONT] [FONT=Century Gothic]With the C.A.R. system and its bladed stance, both eyes remain open. Possible eye dominance problems are eliminated. And with both eyes open, you will keep your peripheral vision, and your pupils will be normally dilated [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]The eye nearest to the threat will be used by the body to visualize and target the threat. [/FONT][FONT=Century Gothic]And because vision inputs to the other eye will be limited or blocked out by your nose, you will clearly see the front and rear sights as well as the target, just as if you were shooting with one eye closed or with glasses that block or obscure vision. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]And double vision problems, and out of focus sighting problems will be moot. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]Your bladed position and hand positioning will naturally aid in targeting the threat, and you will not have to take time to find the sights. [/FONT][FONT=Century Gothic]They will be right in front of you. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]This natural alignment also assists Operators in conditions where they cannot see to correctly line up their shots. [/FONT][FONT=Century Gothic]The rounds will go where they are looking. [/FONT] [FONT=Century Gothic]The following pictures show the High and Extended positions, how the C.A.R. system can be used from within a vehicle, and also serve as a base for contact fighting. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic][URL="http://www.pointshooting.com/psvideo2.htm"][COLOR=windowtext]Follow this link to two very short videos of a test using P&S at a local range. [/COLOR][/URL][/FONT][FONT=Century Gothic][/FONT] [FONT=Century Gothic][/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic][B]Acknowledgments. [/B][/FONT] [FONT=Century Gothic][/FONT] [FONT=Century Gothic]This article is an updated and expanded presentation of an earlier article written by the author, on the C.A.R. system of gunfighting. [/FONT][FONT=Century Gothic]That article was developed from C.A.R. training manuals and videos. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]This presentation flows from the earlier article, and a recent paper by Paul Castle & George Whitfield which utilizes results and findings of six years of research by Professor Stanley Coren and CO-investigators Diane Halpen, Clare Porac, and Alan Searleman. Professor Stanley Coren is an international authority on sidedness, and Professor of Psychology at the university of British Columbia. [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic]Paul Castle, the originator of the C.A.R. system, has reviewed and approves of this presentation. [/FONT][FONT=Century Gothic]Paul Castle's web site is [URL="http://www.sabretactical.com/"][COLOR=windowtext]www.sabretactical.com[/COLOR][/URL] [/FONT] [FONT=Century Gothic] [/FONT] [FONT=Century Gothic][U]John Veit[/U], the author of this presentation, is an advocate of Point Shooting and has had a variety of articles on the subject published in police publications. [/FONT][FONT=Century Gothic]His site is [URL="http://www.pointshooting.com/"][COLOR=windowtext]www.pointshooting.com[/COLOR][/URL]. Info on Point Shooting 24/7. [/FONT][FONT=Century Gothic] [/FONT][/FONT] [/QUOTE]
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